![]() ![]() We're never going to get a perfect 35FPS but I think there is still another 25% left without changing the visual quality/correctness/game behaviour. Big thanks to BloodShedder for his Chiptune Doom MOD files. Doom1 Episodes 1-3 are all completely playable. It's running around the same as the original GBA Doom1 and Doom2 ports. Complex areas (Eg: E4M2) chug along at about 10 FPS. (I.e sound propagation etc.)įramerate is pretty variable. ![]() ![]() Z-Depth lighting is gone and there is mip-mapping but it's otherwise complete. Supports Doom Shareware, Retail, Ultimate and Doom2 IWADS. ![]()
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